Homerun
Hello!
I’m excited to share the first public test build of my challenging pixel art platformer, featuring the mischievous dog, Agro, in the lead role!
As a solo developer, I’m still in the process of creating this game, and I would greatly appreciate your feedback on gameplay mechanics, level design, difficulty balance, visual/audio elements, and overall experience. Your insights will help shape the final version of the game, so sharing your thoughts after playing would make both me and Agro very happy.
Thank you for being part of this journey!
Best regards
Controls:
Keyboard:
A & D: Move
S: Crouch
J: Jump / Select
K: Dash
L: Bark
1: Previous Level
2: Next Level
R: Restart
ESC: Pause Menu
Controller:
Left & Right D-Pad: Move
Down D-Pad: Crouch
X or A: Jump / Select
R2 or RT: Dash
L2 or LT: Bark
L1 or LB: Previous Level
R1 or RB: Next Level
△ or Y: Restart
Start: Pause Menu
Music:
Construct - Chiptune Action Audio Pack
Track 01 - A Hero's Calling
Sound Effects:
freesound.org
gristi, Sheyvan, Breviceps, Foxfire-, crisstanza, Leszek_Szary, cabled_mess
Published | 11 hours ago |
Status | In development |
Platforms | HTML5 |
Author | Kafaadami |
Genre | Platformer |
Made with | Construct |
Tags | 2D, Cute, Difficult, Dogs, Indie, Pixel Art, precision-platformer, Side Scroller, Singleplayer |
Comments
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i would add alternate keyboard controls - arrows to move , space to jump zx for dash and bark
Thanks for the feedback, I'm thinking the same too. I will change that in the next update.